This GIF illustrates the game.
The algorithm aims to detect the given
syllable on the screen and identify a word
containing it while maximizing the number of unique letters to enhance the
score. To achieve this,
I utilized multiple dictionaries in various languages, aggregating and cleaning over
400,000 words
beforehand.
The algorithm then simulates human writing behavior
by constructing the word letter by
letter, incorporating some noise.
I also created simple instructions
to
follow during code usage
for calibrating and initiating the bot.